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Page 1
[Edited/Revised: October 25, 2000]
Welcome to R D Boyd's Index Page!

Page 2 Reality Series | Page 3 Alibamu | Page 4 Mabila | Page 5 Battle of Mabila
Page 6 Acknowledgement, Bibliography and Related Links

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Copyright © 2000
by
Robert D. Boyd

Author/Compiler/Editor/Publisher

rdboyd@aol.com

Robert D. Boyd
P. O. Box 6798
Mobile, AL 36606

[See Copyright Exceptions at "Index Introduction" below]

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Index Introduction
Low Graphics Site

All pages on this site are educational with low graphics and high text. If you have the time and interest you are invited to spend some time either reading or copying this Index page and page 2 for personal edification but not for distribution or selling. However, no permission is granted without additional authorization from the University of Alabama Press to copy, in any form, whatsoever, pages 3, 4 and 5.

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Site Index

Page 1 Index Summary (All Pages/Sites are described on this Index Page)
Recent Important News
Note

Page 2 The Reality Series
Summary of the "The Reality Series" and the Reality of Time - A Definitive Explanation book.
Recommended Related Books, Movies and Music.

Page 3 Alibamu
Summary of the arrival and travel through Chief Tascaluca's Province "Alibamu" by Don Hernando de Soto and his army.
Recommended Related Books, Movies and Music.

Page 4 Mabila
Summary of the arrival at "Mabila" by de Soto and his army.
Recommended Related Books, Movies and Music.

Page 5 Battle of Mabila
Summary of the Battle for the City of the Lost Pearls.
Rediscover Mabila! (Link to Alabama Community Connection)
Recommended Related Books, Movies and Music.

Page 6 Acknowledgements | Bibliography | Related Links
Acknowledgement of Contributors having furnished assistance; a Bibliography of sources used in the works presented on pages 3, 4 and 5 with regard to the history of Mabila, Alibamu and Links to other sites related to these three pages.
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Previous Publications

Additional Pages and Links

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Important Recent News

[Main Most Recent Item]

Explaination of Weird Dreams
by
Robert D. Boyd
Original Source: Maggie Fox (Reuters)
(Derived from AOL News)

WASHINGTON (Oct. 13, 2000) - It has been reported that a recent study has found why dreams are so weird. According to the report, based on testing and analysis of computer games, sleep experts as well as people with amnesia.

The researchers have found that those with amnesia that play the game known as "Tetris" could not remember having played the game and could never improve their skills when playing it. However, people not having amnesia could remember the game and improve on their skills.

According to a psychiatrist, Dr. Robert Stickgold of Harvard Medical School (Boston), heading the study, is what was referred to as an "in-box" filing methodology used by the brain to sort and file such information: ''The trick is to move it to the file cabinet and to file it in the right place.''

Dr. Stickgold is quoted additionally as saying: ''A lot of REM (rapid eye-movement) dreams, those really quirky, strange, bizarre dreams that we have late at night, is the brain looking for ways to cross-index. It is looking for cross references -- does this fit with this. Sometimes it does and sometimes it doesn't.''

When it doesn't fit, the dream seems weird, he said. When the cross-reference is a good one, the brain can reinforce the memory.

When the brain checks or cross-references the information and finds it to be good then it files the information but when you remember a weird dream then the brain has failed to find the correct cross-references and slots to file it in order to support and improve memory.

Verification of this was found to be supported with people having amnesia.

Oddly enough, when Stickgold skied he discovered the following: "When you go downhill skiing, when you go to sleep, you can feel the turns.''

According to Stickgold, this would make a good test but that he knew that it would be difficult to get permission to take first-timers downhill skiing to test this theory out.

Later, however, he learned about the game "Tetris" (a computer game) that utilizes falling and rotating grapical images that are controlled by players of the game.

Stickgold stated [when] ''I play Tetris, that is all I see going to sleep." In other words, the game is dream-related.

In the journal "Science" Stickgold and his associates reported that of 27 volunteers used, nearly two-thirds had dreams about the game "Tetris" when they had played it. Five of the 27 people had amnesia (derived or caused by accidents, disease or stroke).

Computer Games Are Followed by Strange Images

People in both groups reported that, as they fell asleep, they dreamed about images of blocks falling and rotating, as they do on the computer screen when the game is in progress. They did not actually dream about the game itself.

The amnesia patients did not remember playing the game and they did not ever improve, unlike the volunteers with normal memory. Three of them did report the strange dreams, however.

''What these results, especially from the amnesics, tells us is that when the brain puts dreams together, it does it without knowledge of and access to memories of actual events in our life,'' Stickgold said.

''We have two different memory systems. The hippocampal codes information on events from our lives. So when I ask you what did you have for breakfast, you go to the hippocampus for the answer." Furthermore, Dr. Stickgold said, "A second system is the neocortical."

Therefore, "...when I ask you when we go out for breakfast 'what do you like for breakfast?', that is a different type of question. When you go for that general information you go to the neocortex. An amnesic can tell you what they like for breakfast. They can't tell you what they had for breakfast."

The reason for this difference is that the amnesiac's hippocampus is damaged. These findings indicate that the brain does not access the hippocampus to obtain images for dreams but that, in the long-term,  the brain goes to the neocortical system, according to researchers.

Related Neo-Tech Advances Prior to this Article  

In the Neo-Tech Discovery on page 252 under "Advantage #112" the last paragraph under the sub-title "Dreaming - Thinking in Reverse"  is very interesting related information because it is stated (as far back as 1992) that:

"Dreaming is the thinking process in reverse: Dreaming is the mind's garbage-disposing process. Dreams help purge the mind of unintegrated clutter, mysticism, and meaningless non sequiturs absorbed while awake. Thus, contrary to the mystical notions of Freud, dreams have no meanings or connnections to reality. And dream "analysis" is nothing more than feeding regurgitated clutter back into the mind. Plus, the more mysticism and non sequiturs that crowd the mind, the more frequent and nightmarish dreams become. Then subsequent dreams increasingly lose their therapeutic, garbage-disposal effects. If the mind becomes increasingly loaded with mystical notions, one's dreams grow less effective in purging and protecting the mind from clutter. The mind then becomes unable to store, integrate, or function efficiently enough to let the person live as a happy, intelligent, productive, conscious being."

Sources: AOL Online News; Reuters 17:16 10-12-00 [* Original Source]; The Neo-Tech Discovery, May 1992

*Copyright 2000 Reuters Limited. All rights reserved. Republication for redistribution of Reuters content, including by framing or similar means, is expressly prohibited without the prior written consent of Reuters. Reuters shall not be liable for any errors or delays in the content, or for any actions taken in reliance thereon. All active hyperlinks have been inserted by AOL.

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September 25, 2000 - Brain Development Inhibits Teen Maturity

"The teen-age brain is a work in progress," according to Sandra Witelson, a neuroscientist at McMaster University in Hamilton, Ontario. Magnetic resonance imaging has helped to prove that the development of of the human brain is not complete for the prefrontal cortex during teen-aged years.

This explains why young adults make immature and foolish decisions. The prefrontal cortex does not mature until a period between the ages of 12 and 20. Added to this factor is what is commonly known as "peer pressure" from other immature teen-agers. It is very difficult for such immature brains to cope with peer pressure and, consquently, that pressure has a very strong influence on a young developing mind.

"The brain does reach about 95% maturation by age 5 but the corpus callosum, the cable connecting both the right and left hemispheres of the human brain, continues to develop into the 20+ year-old period of a person's life".

Brain researchers suggest better training for teen-agers to cope with peer pressure. According to the article "...a pruning process takes place in the prefrontal cortex." At about age 10 "...the prefrontal cortex goes through a growth spurt when neurons grow new connections.But those connections die off if they are not used. The pruning process allows the brain to work more efficiently, researchers say. But until that process is complete, most young people don't have all the brain power needed for good judgement." Source: Knight Ridder Newspapers article published in the Mobile Register, September 25, 2000.

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March 05, 2000 - Designer Babies: Scientists say it's not 'if' but 'when'!

Just one more confirmation of Neo-Tech's The Neo-Tech Discovery, Zecharia Sitchin's "The Earth Chronicles" (Starting with The Twelfth Planet) and The Reality of Time - A Definitive Explanation --all of which are extremely advanced in regard to the evolution of our species.

According to Daniel Q. Haney's (AP Medical Editor) report in the published report here by way of the "Mobile Register" on Sunday, March 5, 2000, "Researchers predict that amazing breakthroughs in the genetic engineering of mice and other four-legged critters eventually will be applied to the two-legged kind as well."

"It's not a question of 'if' but 'when' and 'how' this will occur," says Gregory Stock (MD), head of the Program on Medicine, Technology and Society at UCLA's School of Medicine.

The above is only a very short "excerpt" from the many articles and reports being published in newspaper and magazine articles. You are encouraged to keep up to date with this very important news information.

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February 10, 2000 - Man Creating Black Holes In Our Universe!

One of the most important recent news items is that of the laboratory research and discovery of duplicating similar conditions to the so-called "Big Bang" event by scientists in Geneva. This acquisition of knowledge through experimental research, once confirmed independently by other scientists, will be one of the greatest discoveries of mankind surpassing even those discoveries made by the late Albert Einstein.

This discovery, again, once confirmed, will be the beginning of mankind's joining with other intelligent life forms creating black holes in order to slow down the eventual expansion and ultimate entropy of our universe.

Also, this discovery confirms Neo-Tech's earlier discovery of the solution to the Grand Unified (Field) Theory in their Appendix "H" of The Neo-Tech Discovery as well as this author's analysis and correction of their formula as detailed in the Reality Series publication Reality of Time - A Definitive Explanation. For additional information please go to the following two links:

R D Boyd Page 2
Neo-Tech/Zonpower Home Page

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Note

By utilizing and combining many of these sources one may be able to create a "matrix" of information that will enable them to obtain a completely new perspective regarding a particular subject.

For example: the written works of Albert Einstein, The Neo-Tech Discovery and Zecharia Sitchin bring together a combined knowledge that allows one to have a unique insight with regard to our origins.

Another example: By watching the three movies titled JFK, Apocalypse Now and The Deer Hunter an individual obtains a unique perspective as to how individuals are used for selfish interests under the domain of god, government and service to those in power.

Finally, with regard to historical education, by simply reading The De Soto Chronicles and watching the movies, titled The Name of the Rose, The Mission, Geronimo - On the Warpath and The Legend of the Falls, one is able to obtain a unique view of both American History as well as a very indepth interpretation as to how life was over our earliest American history of about 460 years ago ...when the Spanish first invaded this country ...to our more recent history over these past 100 years, even though the individual periods of time depicted in those movies span a much broader period of time both before and after the Hernando de Soto conquests into the interior of the North American continent.

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Page | Site Summaries

Reality Series
Reality of Time - A Definitive Explanation

Page 2 The Reality Series
Reference works that focus on such subjects as life, time, space and other basic ideas that many of us often take for granted and, as a consequence, do not correctly comprehend. This page concentrates primarily on the first published work of the "Reality Series" titled The Reality of Time - A Definitive Explanation which strips away the mysticism of that subject and presents cold hard facts of what time actually is. A culmination of over 15 years of study.

Recommended Related Books, Movies and Music

Books
A Brief History of Time, Hawking, Stephen W., Bantam Books, 1990
Reality of Time - A DefinitiveExplanation, Boyd, Robert D., Mobile, AL, 1996
Relativity - The Special and General Theory, Einstein, Albert by the estate of Albert Einstein, Crown Publishers, Inc., New York, NY, 1961
The Earth Chronicles: The 12th Planet, The Stairway to Heaven, The Wars of Gods and Men, The Lost Realms and Genesis Revisited, Sitchin, Zecharia, Avon Books, New York, NY, 1978 onwards
The Neo-Tech Discovery, Neo-Tech Publishing Company, Inc., Henderson, Nevada, ISBN No. 9111752-62-1, 1990
The Origin of Consciousness in the Breakdown of the Bicameral Mind
, Jaynes, Julian, Houghton Mifflin Company, Boston, 1990.

Movies

Contact [Warner Brothers, 1997]
Space Odessy 2001
Space Odessy 2010


Music
Cosmos [Sagan, Carl]
[Many forms of New Age, Celtic and World Music]

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Mabila, Alibamu
Zip Code Unknown

[Historically Correct]

Page 3 Hernando de Soto's arrival at the Province of Tascaluca
Historic information about the trek of Hernando de Soto and his army into and through Chief Tascaluca's province. Each location is described and carefully correlated with extreme care as to where those sites might be located today. A very interesting place to visit if you have any interest in American history (and specifically Alabama) during the Spanish Conquests. This indepth exploration takes you back to 1540 and explains how the name "Mobile" (pronounced "mow-beel") and "Alabama" (pronounced "al-ah-bam-ah") came about from those early explorers of the southeast North-American continent.


Page 4 Hernando de Soto's arrival at Mabila, Alibamu
The arrival of de Soto at Mabila, Alibamu (with great descriptive details of the fortress city) as it was on the 18th of October, 1540, extracted from translated texts of the original narrators, themselves. Sense and feel the intensity and emotions building up between both sides. The Indians, having learned of the Spaniards months before their arrival, subsequently endured the demands and animosity of the invaders and just could not contain their built-up hatred. The Spaniards, having experienced several odd and negative events amongst Tascaluca's warriors and members, became increasingly aware that they were in jeopardy.

Page 5 Battle for the City of the Lost Pearls
The battle for the City of the Lost Pearls...Mabila, Alibamu! The intense confrontations boil over into the bloodiest battle ever fought between aliens (Hernando de Soto's Spanish army) and native American Indians (Chief Tascaluza's warriors). The result was devastating for both sides. The significance of this astounding event set the stage for future confrontations between aliens (Europeans) and native American indians over the next 400 or more years. It all happened in Alabama with the discovery of what is known as "Mabila, Alibamu" (today's Mobile, Alabama).

Page 6 Acknowledgements, Bibliography and Related Links
This page acknowledges contributions by individuals and organizations that have contributed in many ways to this site and specifically to the development and publication of historic information regarding the quest to locate Mabila, Alibamu. A bibliography of sources is also provided for those people interested in researching this subject. Additionally, links are provided related to pages 3, 4 and 5 of this site regarding Mabila, Alibamu.

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Rediscover Mabila! <--Click Here and learn more about the efforts being undertaken to locate the lost ruins of Mabila, Alibamu - City of the Lost Pearls.

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Recommended Related Books, Movies and Music

Books
The De Soto Chronicles [Clayton, Knight, Moore; The University of Alabama Press, Tuscalusa & London, 1993

Movies

The Legend of the Falls
The Name of the Rose,
Music by James Horner, [Neue Constatin Film Production GmbH, 1986]

1492  - Conquest of Paradise,  Music by Vangelis, [Paramount Pictures, 1992]. These events are considered to be "pre-occurrence" to the de Soto Expedition. This movie depicts as near to the events of subsequent occurences with regard to the de Soto Chronicles, to date.

The Mission, Music by Enio Morriconi, [Warner Brothers, 1986]
Geronimo On the Warpath
[Documentary]. These events are considered to be "post-occurrence" with regard to the de Soto Expedition.

Music
El Greco [Vangelis]

The Mission
[Enio Morricone; soundtrack]

The Name of the Rose [James Horner; soundtrack]

1492 - Conquest of Paradise [Vangelis; soundtrack]

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Previous Publications


CUFOS: 1973 - Year of Humanoids, contributor, 1976

Profitable Stamp Investment Guide, author, 1984

International Standard Philatelic Grading System Guide, author, editor, compiler, 1984

A Comparative Unit, compiler, 1985

JAH CUFOS: Center Investigators Quarterly (CIQ), editor, 1985-1990

The Isolation Syndrome, originator and co-author, 1987

Phenomenon: From Flying Saucers to UFOs - 40 Years of Facts and Research, co-contributor, 1988

International Who's Who In Ufology Directory, compiler, editor, publisher, 1988

Failure at Science, author, compiler, editor, 1988

JAH CUFOS: The Gulf Breeze UFO Photographs - An Historical Record, compiler, editor, 1990

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Additional Pages and Links

Alabama.Com Site
Alabama Community Connection: rdboyd

Anomalous Phenomena (UFO) Link
http://www.ufomind.com/people/b/boydr/

City of Mobile, Alabama
City of Mobile Historic Link
City of Mobile Links Page

de Soto Conquest Channel

de Soto's Trail thru southwest Alabama

Mauvila
http://www.mauvila.com

Neo-Tech

Neo-Tech/Zonpower Home Page
A Whole New World

Pensacola, Florida Archaeology
Pensacola Archaeology Lab

University of South Alabama
Old Mobile Archaeology Site

State of Alabama
State of Alabama History Links

Thank You!

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Source
rdboyd@aol.com
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