ROUND THE SPOT (or Flower Petals) [source: Mitch Klink] The basic concept of this game is that the scoring faces of the dice are those with the pips arranged around a central spot, (sort of like petals around the center of a flower). The five has four spots (or "petals") about its center spot, and scores four points. The three has two "petals", and is therefore worth two points. The ace, with only its central spot, is worth one point. The even faces (two, four, and six) have no central spot and do not have any point value. Any number can play, and its simplicity makes it a great family game. I’ve always preferred it as a nice, friendly gambling game suitable for a large social gathering, having each player put a stake in the pot before the game starts. Three dice are used. During one game, the dice pass completely around the circle of players four times. Each time a player gets the dice, he/she rolls them three times, totalling the scoring faces as described above. There is a special exception: If a player throws a triplet of twos, fours, or sixes in any roll, then his final total for the current turn will be doubled. Also, the triplet roll does not count as one of his three rolls per turn. If, however, he rolls a second triplet of even numbers in the same turn, he loses the right to double his score. EXAMPLE: Player one rolls 1-4-5 for five points (1+0+4), then follows with a 3-3-5 for eight more points (2+2+4). His third roll is 2-2-6, which is worth nothing, so his total for this turn is 13 points. Player two starts out with a 4-6-6, which is worth nothing, followed by a 2-3-3. So far he has four points. On his third roll, he throws three 4’s. This qualifies him to double his score for this turn. Since the triplet doesn’t count as a roll, he gets to throw once more and gets three 5’s, which are worth 12 points. He has now rolled a total of 16 points, and doubles his score to make 32. After play has continued for 4 full rounds, the highest total score wins the pot.