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| My number one goal for the Library Media Center is for children to be comfortable in their library while they learn how to use the Library Media Center's resources independently. |
Grades K - 1 |
Grades 2 - 3 |
Grades 4 - 5 |
Grades K - 1
TOP
Library/Information Literacy Skills:
A. The library as a reading
and research place
1. Rules of the library
2. People that help
you in the library
B. Library Procedures
1. Use of shelf markers
/ returning books to shelves / keeping shelves neat
2. Book selection by
browsing through shelves, independently checking out books
3. Learning/following
library rules
C. Library Organization
1. Introduce arrangement
of library materials
2. Introduce alphabetizing
skills
D. Library Materials - Responsibility
1. Care of books
2. Returning books
Parts of a Book:
A. The PEOPLE:
author, illustrator, publisher, title, copyright, copyright date
B. The BOOK:
spine, cover, pages, dust jacket
C. Library Books:
Borrower
card, book pocket, date due slip, call number
Literature:
A. Genres:
folktales,
fairy tales, Mother Goose, holiday books, animal books, series books
B. Listening to a story,
taking turns when talking about a story
C. Fiction/Non-Fiction
D. Characters, setting, parts
of a story, plot
Technology Skills:
A. Use an audiocassette player
B. Identify Parts of a computer:
Monitor, Keyboard, Mouse, CD-ROM, Disk, CPU
C. Responsible equipment
care/use (good posture, clean hands, proper handling)
D. Using a CD-ROM drive (loading,
unloading, putting CD-ROM in proper place)
E. Pointer/Mouse control
F. Logging into computer
independently
G. Introduction to names/uses
of following keys: letters, numbers, arrows, backspace, spacebar
H. Learn proper way for startup
and shut down of computer
I. Understand icons
and menus (appropriate use of pull down menus, double clicking to
open applications)
J. Learn and use tools
of a drawing program (KidPix, WriteAlong)
K. Create a document, save
it and edit it on another occasion
L. Be able to issue a Print
command from a word processing program
M. Be able to open and exit programs
****Special Projects*** Author
studies and collaborative projects with classroom teachers incorporating
literacy and technology standards, multimedia presentations using Kid Pix,
etc.
Grades
2 - 3
TOP
Library/Information Literacy Skills:
A. The library as a reading
and research place
1. Rules of the library
2. People that help
you in the library
B. Library Procedures
1. Use of shelf markers
/ returning books to shelves / keeping shelves neat
2. Book selection by
browsing through shelves, independently checking out books
3. Learning/following
library rules
C. Library Organization
1. Introduce arrangement
of library materials
2. Reinforce alphabetizing
skills
3. Introduce the Dewey
Decimal System
4. Locate information
in reference materials including dictionaries,
encyclopedias, and atlases
D. Library Materials - Responsibility
1. Care of books
2. Returning books
Parts of a Book:
A. The PEOPLE:
author, illustrator, publisher,
title, copyright, copyright date, dedication page
B. The BOOK:
spine, cover, pages, dust
jacket
C. Library Books:
Borrower card, book pocket,
date due slip, call number
Literature:
A. Genres: fables,
folklore, from around the world, seasonal, mystery/detective, biography,
tall tales,
Caldecott
Award, poetry
B. Listening to a story,
taking turns when talking about a story
C. Fiction/Non-Fiction
- difference between the two, location in the LMC, and arrangement
D. Characters, setting, parts
of a story, plot
E. Beginning, Middle, and
End parts of a story
F. More figurative language:
paradox, irony, overstatement, understatement, poetry forms
Technology Skills:
A. Identify Parts of a computer:
Monitor, Keyboard, Mouse, CD-ROM, Disk, CPU, cursor,
scroll,
open, menu bar, program, maximize, minimize, link) and demonstrate the
basic functions
of each
term.
B. Responsible equipment
care/use (good posture, clean hands, proper handling)
C. Using a CD-ROM drive (loading,
unloading, putting CD-ROM in proper place)
D. Pointer/Mouse control
E. Logging into computer
independently
F. Introduction to names/uses
of following keys: letters, numbers, arrows, backspace, spacebar
and developing
two-handed keyboarding skill
G. Learn proper way for startup
and shut down of computer
H. Understand icons and menus
(appropriate use of pull down menus, double clicking to
open applications)
I. Utilize a basic
word processing program and format capabilities (font and text size); saving
and
retrieving
files; use of menu options (cut and paste, thesaurus, etc.). and execution
of the Print
command.
J. Learn and use tools of
a drawing program (KidPix, WriteAlong) for self expression, building
dexterity, and
use in class projects
K. Create a document, save it and
edit it on another occasion
L. Begin awareness of electronic
communication and network possibilities
*** Special Units*** Caldecott
Unit, Tall Tale Unit, Collaborative projects with the classroom teacher
incorporating technology and literacy
standards
Grades 4 - 5
TOP
A. The library as a reading
and research place
1. Rules of the library
2. People that help
you in the library
3. Research Reports:
Notetaking, Paraphrasing, Outlining, bibliographies
4. Card Catalog Skills
5. Dewey Decimal System
Skills
B. Library Procedures
1. Use of shelf markers
/ returning books to shelves / keeping shelves neat
2. Book selection by
browsing through shelves, independently checking out books
3. Learning/following
library rules
C. Library Organization
1. Reinforce arrangement
of library materials skills
2. Emphasize autonomy
in using resources
3. Introduce the Dewey
Decimal System
4. Locate information
in reference materials including dictionaries,
encyclopedias, and atlases
D. Library Materials - Responsibility
1. Care of books
2. Returning books
Parts of a Book:
A. The PEOPLE:
review of previous terms
B. The BOOK:
review previous concepts
and introduce Preface, Foreword, Index, Glossary, Bibliography
C. Library Books:
Borrower card, book pocket,
date due slip, call number
Literature:
A. Genres: Newbery
Award winners, tall tales, folklore from around the world and the U.S.,
seasonal,
biography, poetry (incl: simile , metaphor, onomatopoeia, and personification)
B. Listening to a story,
taking turns when talking about a story
C. Fiction/Non-Fiction
- difference between and arrangement in library
D. More figurative language:
paradox, irony, overstatement, understatement, poetry forms
Technology Skills:
A. Expand appropriate use of technology
terms as the student develops new software program capabilities, including
on-line resources (e.g. search engines, keywords, Boolean searching, bookmarks,
"print preview").
B. Demonstrate how to cite on-line
sources properly when such information is used in school projects.
C. Increase proficiency of two-handed
word processing. (Proficiency Goal = 12 Words per minute with 85+% Accuracy).
Use appropriate function keys (e.g. F1 = Help). Be able to save and retrieve
from disks.
C. Create a multimedia presentation
with teacher assistance, which incorporates moving, copying and exporting
graphics and text between programs.
D. Operate a video camera, scanner,
and digital camera.
E. Interact with electronic communities
for purposes of information gathering and research.
F. Learn how to evaluate information
from electronic databases and communities.
**** Special Topics*** Folklore
from around the world, Multimedia presentation project,
collaborative projects with classroom
teacher incorporating literacy and technology standards
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