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Bismarck '79

Bismarck '79-1979

Bismarck '79

Design Jack Greene, Jr.

This, to my mind, is much more of what a remake should be.

Components

  • 2 identical search boards 14" X 11"
  • battle board 14" X 22"
  • 6 player aid cards
  • 2 range finders and battle maneuver gauges
  • hit record pad
  • 2 dice 1 white 1 colored
  • 36 page rule manual
  • 263 counters
    184 1/2" X 1/2"
    45 1/2" X 1"
    24 1/2" X 1 1/2"
    10 1/2" X 2"

Bismarck Counters

Nationalities

  • Germany
  • Great Britain
  • France
  • United States

Ship Types

  • Battleships
    BB-Battleships
    BC-Battlecruiser
    PB-Pocket Battleship(actually armored cruiser)
  • Cruiser
    CA-Heavy Cruiser
    CL-Light Cruiser
  • Aircraft Carrier
    CV-Aircraft Carrier
  • Destroyer
    DD-Destroyer
    CT-Contre-Torpilleur(fast French Destroyer)
  • Submarine
    SS-Submarine
    UB-U Boat

Sequence of Play
Bismarck is played in turns. Each turn is divided into the following sequential pahses

  1. Unit Availability-Units which enter in the current turn are placed on the board
  2. Visibilty-German player determines weather conditions for current turn. Unit may enter or break from Task Forces and Convoys
  3. Shadow-Located enemy ships may be tracked by eligible units
  4. Air Movement
  5. Ship Movement
  6. Search
  7. Air attack
  8. Naval Combat
  9. Chance

Intermediate Game

Called a collection of optional rules by the designer. New concepts introduced;

  • Fog
  • Fuel expenditure and refueling
  • Torpedoes
  • Ammunition expenditure
  • Destroyers and Submarines
  • Convoys
  • Huff/Duff
  • Air combat is expanded
  • Aircraft Carriers launch and ammunition limitations
  • Friendly Fire
  • Ship Breakdown and repairs at sea
  • Surprise attacks

Eight scenarios are included at the end of the chapter

Advanced Game

Instead of the battle board, the large counters are deployed on a large open area and miniatures rules are used.

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