|
|||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
Avalon Hill Kingmaker
The copy on the left (1988) has the advantage of a mounted board but suffers from tear apart cards leaving perforated edges. It had only 19 blank Event Cards. The one on the right (1976) is my original playing copy with two Event decks with the expanded deck added. The 23 blank event cards are used in conjunction with the Vacillating Nobles from the expansion.
Sequence of Play
36 cards are dealt out. All Nobles held must be placed face up. Any offices
that can not be placed with a Noble are put into the Chancery to be assigned
during the next Parliament. The first player is determined by who holds
firstly; Play then procedes from the first player and thence to the left. Each player performs the 6 Phases of their turn in this sequence;
The Event Deck supplies good dynamics, but play often bogs due to over caution. Very colorful board and components. The idea behind the game is to capture the King or other highly ranked royalty, get that person crowned, if necessary, while eliminating all the rivals to the point where you have the only possible King.
The game starts with Henry VI as sole King. Persons lower on the table within their own house may not be crowned until all above them have been eliminated. You must have a first in line plus two Bishops or an Archbishop with your intended Sovereign within a Cathedral. The Beauforts are a Lancastran bastard line. If all of the Lancaster line has been demised, only then do they assume the line. Crown Deck 9 Titled Nobles-Nobles are the backbone of your faction. Only titled nobles may hold office. Each gets a certain number of votes to be used when Parliament is convened, forces to employ when battle ensues, summons to answer when peasants revolt and castles to which to flee.
2 Titled Plantagenet Nobles-Assigned to the faction with the first in line of their respective house. 14 Untitled Nobles-Better than nothing.
8 Titles-To be assigned to untitled nobles allowing them to hold office.
6 Bisophrics-4 Bishops 2 Archbishops
10 Towns-Assigned when the town is captured. Or captured when played. 1 Royal Castle 5 Ships-When things get too hot these are very handy for foreign reposes. 2 King's Pardons-Each saves a captured Noble about to be executed. 9 Mercenaries-To beef up the ranks 14 Offices-Each confers troops and some other benefits depending on the office in question. The forces go with the Office. The conditional are forces that are available as long as the territorial conditions are met.
1 Blank This is the deck which supplies the muscle. If all of your Nobles are eliminated you are helpless to affect the game. You can merely watch as you try to rebuild. Event Deck The Event Deck supplies the juice. Most cards are split with one half being an event, the other combat results. Knowledge of this deck provides experienced players a BIG advantage over newbies. Experience allows partial foresight as to how the deck will affect play. Watching what has gone by allows an educated guess as to what is to come. Even knowing what exactly comprises the deck is advantageous. Plague-Affects cities and towns. Very bad news. I use two decks of Events so that a faction cannot wait for a Plague to pass, each place is plagued only once per deck. Storms at Sea-Forces ships into port Raids and Revolts-Nobles and offices named are summoned and must respond Embassies-Sole King or chancellor in the absence responds Parliament-An element of summoning parliament Writ-A writ must be played on an opposing noble for Parliament to be summoned Free Move-One noble or ship may make an additional move Mercenaries Go Home-The named force is removed Expansion Events Treachery(remove 1 card)-1, (remove 2 cards)-1, (remove 3 cards)-1 The player on the left randomly chooses one, two or three Crown cards from the drawer's hand. Gales at Sea (use table/4-1)-1, Gales at Sea (bad weather)-1 All ships at sea are destroyed. Refuge(3 turns)-2, (5 turns)-2, (7 turns)-2 One of these cards must be played before a player may move to Scotland , Ireland or France to hide. Vacillating Allegiance(10) When drawn in combat a noble may switch sides. During your turn one noble does not move. Catastrophe(1 round)-1, (2 rounds)-1, (3 rounds)-1 Strength points from offices, titles and bisophrics are not counted. Royal Death-1 Dice are rolled and the card chart consulted to see who croaks. Used once and discarded. Optional Parliament Parliament consists of the House of Lords and House of Commons. Parliament must take place in an unfortified town or city. A Sole King has to merely issue a Writ to one Noble from another faction who must attend. All other Nobles may go voluntarily or not. If there is no Sole King only the Chancellor may summon Parliament but in addition to the Writ a Parliament May be Summoned card must be played. All Offices from previously killed Nobles are placed in the Chancery. They are given to Nobles present at Parliament if a majority of BOTH Houses of Parliament approve the candidacy. House of Lords
Senior Lancastran 10 When added to the Lords votes of the Nobles and Bisophrics there is a maximum total of 82 votes House of Commons King (Chancellor if no Sole King) 20
Senior Lancastran 10
Each controlled city 4 When added to the Commons votes of Nobles, Offices and Bisophrics there is a maximum total of 156 votes. Articles in The General 13 #1 Kingmaker Analyzed-Play study !3 #3 Design analysis and play study !4 #2 Same as above 17 #2 !7 #5 More analysis some variants plus a much more detailed summoning table 20 #4 The Hazard of the Draw-Some variant rules including random initial placement of the Royals. If you have a color scanner and printer there are a whack of kicking new Event Cards
24 #5 The Bloody King-More variants directed to the article above. 26 #1 An Assembly of Gentlemen-Exploiting Parliament in KINGMAKER. 26 #4 Variant wherein players take the royal pieces as their personal tokens 29 #2 Kingmaker PC |
|||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||